AI Insights · Timothy · October 2022
Top 5 3D Realistic Games Performance in Kuwait Q3 2022
Explore the performance of the top 5 3D realistic games on a unified platform in Kuwait during Q3 2022, highlighting their weekly downloads, revenue, and active user trends.
In the third quarter of 2022, the top 5 3D realistic games in Kuwait showcased varying trends in downloads, revenue, and active users. Here's an overview of their performance based on data from Sensor Tower.
PUBG MOBILE Throughout Q3 2022, weekly revenue for the game fluctuated, peaking at around $133K in late August. Weekly downloads saw a gradual decline, starting at 4.2K at the end of June and dropping to approximately 2.9K by the end of September. The number of weekly active users also experienced a steady decrease, from 248K at the beginning of the quarter to about 220K by the end.
State of Survival: Zombie War The game experienced a moderate increase in weekly revenue, reaching a high of nearly $32.5K in mid-July. Weekly downloads were relatively low, beginning at 204 and peaking at 534 in early August. Active users started at 1.4K at the end of June and declined to around 1K by the end of September.
Diablo Immortal This game saw its weekly revenue peak at approximately $19.4K in mid-July but experienced a significant decline, ending the quarter with around $8.5K in late September. Downloads had a notable spike in early August, reaching 1.9K, but fell sharply to just 40 by the end of the quarter. Active users also saw an initial rise, peaking at 4.1K in early August, before declining to roughly 1.3K by late September.
Call of Duty®: Mobile Weekly revenue for this game varied, with a peak of about $13.9K in early August. Downloads remained relatively stable, starting at 2.2K at the end of June and decreasing slightly to 1.1K by the end of September. Active users showed a slight decline from 29.8K in late June to 24K by the end of September.
Casino Roulette: Roulettist This game had a relatively stable weekly revenue, peaking at $13.6K in late September. Downloads fluctuated throughout the quarter, starting at 1.9K at the end of June and leveling off to 843 by the end of September. The number of active users showed a slight decline, from 1.2K in early July to around 600 by the end of September.
For more detailed insights and data, visit Sensor Tower.